| Arena and
Monster Hunts
Come one and all and
battle at the Arena! There are three ways of gaining
valuables through the arena, but of course it's not for
everyone, the battles will be tough, but the victorious will
benefit greatly.
You
MUST have a DM there with you.
Ask the DMs and make an appointment with them.
Use CENTRAL TIME and DATE.
These appointments can be rescheduled within 24 hours of the
event. Or they'll be cancelled.
Gladiator Battles:
Level to level fights, of course, mages cannot participate
in this event. The winner of each round (after eliminating
all others) has the choice to battle another NPC of their
level or above without rest, if he or she wins they will
receive prizes according to the level of battle. Of course,
the more people you fight through the more gold you gain,
but also the greater chance for injury. (Deaths are taken as
fainting)
Monster Arena:
This is the real deal, if you want adventure, then this is
your game. Monster Arena provides monsters for you to
battle, you will fight in three rounds, each round
consisting of a number battles. The first round is fairly
simple, then it becomes progressively harder. There is no
chance for rest between the battles you will fight so choose
items and the like wisely. You can die in Monster Arena, it
is not a fainting injury. The details are listed below:
Note: Any items dropped by
enemies/found may be kept by the fighter.
Round I: Single
Fighter ONLY
10 Battles (consecutive battles with option to escape)
Monster Encounters Level 1 - 5
Prize haul 500 gold for finished round
For every level over 5 your prize haul is deducted by 50
gold
Round II:
7 Battles (consecutive battles with option to escape)
Monster Encounters Level 3 - 7
Prize haul 2000 gold for finished round
For every level over 15 your prize haul is deducted by 50
gold
Round III:
5 Battles (consecutive battles with option to escape)
Monster Encounters Level 5 - 9
Prize Haul 5000 gold for finished round
For every level over 25 your prize haul is deducted by 50
gold
Special Rounds:
Dragon Battles: Prize haul by dragon type, generally around
3000 - 7000 gold, all dragons are adults.
Group Rounds: Prize divided amongst groups, encounters vary.
Monster Hunters:
People that hunt monsters for the Arena, you must not
kill the monster, the DM will describe the monster to you
and if you think it is weak enough, you must make a grapple
check (This is equivalent to a netting, it does not mean
you're touching the monster physically, but the check is the
same, and you must declare this is a CATCH GRAPPLE or the DM
will assume you are touching). The check is !check str
versus touch AC of creature (AC without any armor, only dex
and dodge) The creature then has a chance to struggle with
its own str check. If it succeeds it breaks loose.
Monsters pay
differently by type and level. More coming soon.
|