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Hierarchy

The world of Ar'klain operates much like our own world. People live by the strict confines of a society where the powerful rule.

The Orders or Ranks are important. These can be gained at birth, through battles and sometimes by wealth, although the latter is rare unless preceded by the two earlier conditions.

The social powers are as follows:

  • Immortal: Ruling Party of Ar'klain
  • Immortal Born: The Children of Immortals, inheriting their status and power.
  • Kether: Leader of a Clan or Sub Clan
  • General: The commander of the Clan's Army
  • Adviser: The Adviser and sometimes Tactician
  • Diplomat: The mediator between Clans and Worlds
  • Council Members and Religious Figures: The Kether of Each Clan is the head of  Religion for each Clan, however there are certain functionaries within the system that perform daily rites.
  • Merchants and Trades People: Merchants and skilled families are treated with favour depending on the Kether's reliance of their skill or wealth.
  • Common: The Common People. Workers and the like much like in our world.
  • Slaves: People that may be bartered for or sold to masters. If a Slave kills a master then instant death is granted. If the Slave is powerful and defeats his opponents, thus impressing the Master's heir, he or she may gain a new life under the new Master.

More than one Title can be held at the same time. 

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